![]() ![]() The last major single-player game from Microsoft Studios was September's Recore, a half-baked collaboration between Kenji "Mega Man" Inafune and Armature Games. 9’s troubled launchThe game's cancellation, which had been all-but-confirmed by games sites Kotaku and Eurogamer hours earlier, means Xbox fans have lost another solid-looking exclusive, though Scalebound's co-op elements mean it was never a purely "single-player" game. As Ars' Mark Walton wrote last year, "Microsoft hasn't so much shown off Scalebound as it has demonstrated a bunch of neat but disparate gameplay systems without actually showing anyone the game." (The same can be said for two more "2017" games that Microsoft mentioned in its Monday statement, Crackdown 3 and State of Decay 2. We haven't seen playable versions of either game in the wild to date.) Advertisementįurther Reading What we can learn from Mighty No. ![]() ![]() Microsoft never allowed press or the public to test the in-progress game at expo events, leaving us with little more than three-minute video snippets during game expo keynotes. Exactly how the game would have played out was never clear. Scalebound would have allowed players to control, at alternating times, a sword-wielding warrior and a fire-breathing dragon on a giant quest. "We're working hard to deliver an amazing lineup of games to our fans this year, including Halo Wars 2, Crackdown 3, State of Decay 2, Sea of Thieves, and other great experiences." "After careful deliberation, Microsoft Studios has come to the decision to end production for Scalebound," the company said in a statement. The company had long teased the launch of action-adventure game Scalebound, made by esteemed Japanese developer Platinum Games, but after repeated delays and a noticeable absence on game expo show floors, the game received a formal cancellation today. Microsoft's Xbox-exclusive lineup grew one game smaller on Monday. Microsoft Studios reader comments 47 with ![]()
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